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The whispered world
The whispered world











Additionally, you’ll be able to switch between Noah and Renie as playable characters in order to make progress elsewhere. If you do get stuck, it’s pleasing to still see the ability to hold the space bar and view all of the interactive items in the world, and you’ll naturally be able to pick up hints by listening to character dialogue as you do so.

the whispered world

However, once in the land of Silentia, Noah is soon accompanied once more by Spot the caterpillar, who is actually a multi-purpose puzzle-solving companion, able to flatten itself into a sheet or balloon into a ball and use these actions to do things like get under and shift a rock out of the way.Įven without the inventory, there’s still the potential for some large scale puzzles that go through multiple stages. During the introductory bunker scene, for example, Noah was picking up stuffed toys, lampshades and socks and combining them on the fly to tell the story of Sadwick to Renie. Instead, everything plays out within a given area. It’s a move made to try and make the puzzles in the game more intuitive and accessible, while also trying to allow them to avoid building in an overt hints system. In a shift from the more traditional point & click formula that Daedalic have generally stuck to in the past, Silence does away with the inventory system entirely. However, this is still far from being an action game, and so puzzle solving and avoiding the various threats will be key. Almost as soon as he arrives in the Whispered World, Noah, with a little help from a Rebel, has to avoid a Seeker, a particularly ominous looking creature with long grey limbs and a white masked face.













The whispered world